11:25 07.09.2022
PALADIN Class Rebalance
Dear players!
The long-awaited rebalance of the Paladin class affected the following changes:
Paladin:
1. Holy Knight:
1.1. Silver Maiden:
1.2. Templar:
2. Intercessor:
2.1. The Guard:
2.2. Knight of the Spirit:
If you find any new error after the technical work, please write to the technical support service.
Have a nice game!
The long-awaited rebalance of the Paladin class affected the following changes:

Paladin:
The Sacred Aura: Power skill now increases the attack by 1% - 5% depending on the skill level.
Super skill "Triple punishment". Reduced damage inflicted.
1. Holy Knight:
The "Sacred Aura" skill: Shelter" now increases physical defense by 2% - 10% depending on skill level.
The "Sacred Aura: Sanctuary" skill now increases magic protection by 2% - 10% depending on the skill level.
The "Stream of Light" skill now deals physical damage instead of magic damage.
The skill "Sacred Aura: Rest" has increased the amount of mana being restored (up to 50 at skill level 5).
The skill "Sacred Aura: passion" - the bonus to the power of the crit is lowered to 0.3 at the maximum skill level.
1.1. Silver Maiden:
The Light Stream II skill now deals physical damage instead of magic damage.
The "Dive" skill can no longer be applied to other players. The duration of the skill has been reduced to 20 seconds. The recovery time has been increased to 3 minutes.
The "Sacrifice" skill. Skill cooldown increased from 3 to 5 minutes. Reduced the amount of health being restored.
1.2. Templar:
The Light Stream II skill now deals physical damage instead of magic damage.
The Big Cross skill now deals physical damage instead of magic damage.
The "Sacrifice" skill. Skill cooldown increased from 3 to 5 minutes. Reduced the amount of health being restored.
2. Intercessor:
The skill "Mastery of Sacred Sharpness (passive)" now gives the owner +5% physical. attacks at skill level 5.
The "Sacred Aura" skill: Shelter" now increases physical defense by 2% - 10% depending on skill level.
The "Stream of Light" skill now deals physical damage instead of magic damage.
2.1. The Guard:
The skill "Defense Skill II (Passive)" now increases physical defense by 250-500 depending on the skill level.
2.2. Knight of the Spirit:
The skill "Defense Skill II (Passive)" now increases physical defense by 250-500 depending on the skill level.
The Fanaticism skill can no longer be applied to other players.
If you find any new error after the technical work, please write to the technical support service.
Have a nice game!
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